3D Lenticular Screens
3D Screens

new new 3D LENTICULAR LCD SCREENS
the ultimate tool in Advertising and Presentations

3D technology in advertising and games

 

Keynotes of 3D Technology

Background on 3D Technology

* There are basically two directions of the 3D technology.
One is called the (A) parallax barrier the other is called (B) lenticular.  Both of these technologies involve the glass lens that lies on top of a normal LCD TFT panel.

* The basis theory behind the parallax barrier technology is that it is a flat lens with the main purpose of blocking light coming from the TFT panel.  The blocking of light causes the left eye and right eye to perceive different images which causes a trickery of a person’s vision hence the person’s brain perceives the object in 3D.

* The basis theory behind the lenticular technology is that it is a curved lens.  The curvature is very finite (naked to the eye).  This curvature bends light coming from the TFT panel.  The bending of this light is very precise and also causes the left and right eye to perceive different images.

* The pros/cons of both are listed below.

 

Parallax

Lenticular

Advantages

* Production yield of the  glass is currently better thus 3D display products have a cheaper cost

* The 3D glass has a easier ability to be transparent to the eye, thus allowing easier design of 2D/3D switchable displays

* Much bright than parallax barrier glass

* Better 3D effect overall in terms of sharpness

* Easier to control the moire effect (dizziness)

* Ability to have smaller transitions in 3D mode (meaning less segments, when the person is mobile when watching the 3D display you will see the 3D objects shift.  This effect is minimized by lenticular, but not parallax)

Disadvantages

* Brightness is greatly diminished by approx. 30% to 50% compared to 2D displays

* 3D effect is diminished in terms of sharpness and moire effect

* Due to theoretical concept it is very difficult to breakthrough in development the brightness deficiency , meaning the technology is matured to its maximum potential already

* Production is more difficult due to the curvature of the lens thus pricing is currently higher than parallax

* 2D/3D switching is harder to develop.  (Right now you can't use a lenticular display to be used as a PC)

3D Industry today

Having described above the general overview of 3D technology, we will now relate to the entire 3D industry in the following way.  Most major companies are just starting, developing but slowly, or only in the planning phase of creating 3D displays.  Being that the parallax barrier method or direction is much easier to start-off with in design, all of the companies are moving in that direction.  The lenticular type display is very difficult in technology.  Only 2 companies are developing lenticular type displays.  It takes a large amount of time, resources, and know-how to be able to develop lenticular because it is complex in being that there are optics (3D glass), hardware (graphic card compatibility and calculation algorithms, software (drivers, media player), and content (specific formats) that are needed to be in a system for the display to work properly.

Most of the companies using parallax barrier similarly have had their product for a long time with no real commercial results.  There’s one company had an earlier product of a PC desktop and notebook that could do 3D and also 2D/3D switching several years ago.  However, that product also failed miserably on the market due to its poor 3D quality and dimness based upon the parallax barrier technique.

     

 

HDL

Model Name

HDL-24 3D Display

HDL-42 3D Display

HDL-46 3D Display

Display Size

24 inch

42 inch

46 inch

Weight

10 kg

22.00 kg

27.00 kg

Display Area

518.4x324mm

 

1018.08x572.67 mm

Pixel Pitch

0.27mm

0.4845mm

0.17mm

Resolution

1920*1200

1920*1080

1920*1080

Brightness

400 cd/m2 (3D)

500 cd/m2 (3D)

530 cd/m2 (3D)

Response Time

(Ton+Toff)=8ms

(Ton+Toff)=6.5ms

(Ton+Toff)=8ms

Contrast Ratio

1000:1

4000:1

1800:1

Color Gamut

72%

72%

72%

Signal Input

DVI / VGA

VGA, HDMI, S-Video,  AV

VGA, HDMI, S-Video, AV

Power Consumption

100 W

350 W

350 W

Power Requirement

100-240V

100-240V

100-240V

Best Viewing Distance

2 m

2-5 m

3-5 m

Screen Proportion

16:10

16:09

16:09

Display Colors

16.7M

16.7M

16.7M

Operating Temperature

20±15 deg. C

20±15 deg. C

20±15 deg. C

Humidity

55%±20%

55%±20%

55%±20%

Dimention

565mmx389mmx81mm

1025mmx667mmx120mm

1133mmx750mmx175mm

 

 new new    LYNS MODEL HDL24 - 24 inch 3D Screen

HDL24 3D Screen 

 

Specifications

    HDL24-Spec

 

 new new    LYNS MODEL HDL42 - 42 inch 3D Screen

HDL24 3D Screen 

 

Specifications

    HDL42-Spec

 

 new new    LYNS MODEL HDL46 - 46 inch 3D Screen

HDL46 3D Screen 

 

Specifications

    HDL46-Spec

 

3D Software list for the HDL Series

Software Type

Software Name

HDL Version

Supported Software Version

VR-GL

HDL Visualizer OpenGL for EON

1.3

5.5.0

VR-GL

HDL Visualizer OpenGL for Amira

1.3

3.1/4.0/4.1

VR-GL

HDL Visualizer OpenGL for Virtools3

1.3

3

VR-GL

HDL Visualizer OpenGL for Virtools4

1.3

4

VR-GL

HDL Visualizer OpenGL OpenGVS

1.3

4.3

VR-GL

HDL Visualizer OpenGL for Vega

1.3

1.2

VR-GL

HDL Visualizer OpenGL for Google Earth

1.3

4.2.0181.2634 (beta)

VR-GL

HDL Visualizer OpenGL for Coin3D

1.3

2.5

VR-GL

HDL Visualizer OpenGL Tecplot

1.3

9

VR-GL

HDL Visualizer OpenGL for VRML

1.3

UN

VR-GL

HDL Visualizer OpenGL for Vcollab

1.3

2006

VR-GL

HDL Visualizer OpenGL for Flexsim

1.2

4

VR-GL

HDL Visualizer OpenGL for Google SketchUp

1

6.4.112

VR-D3D

HDL Visualizer D3D for Skyline

0.9

5.0.2

VR-D3D

HDL Visualizer D3D for Quest3D

0.9

3.0e

CAD

HDL Visualizer OpenGL for CATIA

1.3

V5 R17

CAD

HDL Visualizer OpenGL for UGS NX

1.3

4

Render

HDL Render for Maya

0.9

8 & 8.5 & 2008

Render

HDL Renderer for 3ds max

1.9

7 & 8 & 9 & 2008 & 2009

Render

HDL stereorender for autocad

UN

2009

Player

HDL 3D Movie Player

1.5 Beta

UN

Player

Auto Run HDL 3D Movie Player

1.3

UN

Player

Stereo Player

UN

UN

Player

HDB63 HDL 3D Movie Player

1.3

UN

Player

HDL 3D Movie Player Quarter

1.3

UN

Game

HDL Visualizer D3D for PlaneArcade

0.9

1.35b

Game

HDL Visualizer OpenGL for Xtom3D

1.3

UN

Game

HDL Visualizer OpenGL for CS

1.3

1.6

Game

HDL Visualizer OpenGL for Quake

1.3

3

Game

HDL Visualizer OpenGL for Warcraft

1.3

3

Game

HDL Visualizer OpenGL for Torque

1.0

1.5.2

Photo

HDL Photo Synthesizer

0.9

UN

SDK

HDL Stereo Control SDK

1.0

UN

 

Examples of the HDL Series in Action!

Picture2

 

Picture3

 

Picture5

 

Picture6

 

Picture7

 

Picture8

 

Picture9

 

Picture10

Please note:

Below are the minimum configurations for both PC and notebook in order to work with our 3D displays:

PC

    CPU: Intel Core 2 Duo E6600/6400/6300 2.40 GHz

    RAM: 1G or above 

    Motherboard: Intel 965LT or similar

    Graphic Card: NVIDIA GeForce 8600GT or above

    Graphic Driver: Latest version available from NVIDIA

    Graphic Memory: 256MB or above

    Operating System: Windows XP SP2

Notebook

    Graphic Card: NVIDIA GeForce 8600GT or above

TRADE ONLY

No obligation ‘Instant Quote / Proforma’
* 3D Lenticular Screens *
click on the box(s) below, insert your details and then Submit

 Click on box                             Part Number                                            Description

  click on product box(s) below

3DS001 - LYNS 3D SCREEN MODEL HDL24 - 24 inch 3D LCD Display, Resolution 1920x1200, Brightness 400cd/ m², Response Time (Ton+Toff)=8 ms, Contrast Ratio 1000:1, Signal Input DVI/VGA, Voltage 100-240 V, Viewing Distance 2 m, Display Ratio 16:10, Color 16.7M

3DS002 - LYNS 3D SCREEN MODEL HDL42 - 42 inch 3D LCD Display, Resolution 1920x1200, Brightness 500cd/ m², Response Time (Ton+Toff)=8 ms, Contrast Ratio 1800:1, Signal Input VGA, HDMI, S-Video, AV, Voltage 100-240 V, Viewing Distance 3 - 5 m, Display Ratio 16:09, Color 16.7M

3DS003 - LYNS 3D SCREEN MODEL HDL46 - 46 inch 3D LCD Display, Resolution 1920x1200, Brightness 530cd/ m², Response Time (Ton+Toff)=8 ms, Contrast Ratio 1800:1, Signal Input VGA, HDMI, S-Video, AV, Voltage 100-240 V, Viewing Distance 3 - 5 m, Display Ratio 16:09, Color 16.7M

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